Tagged: scoring
19 articles
Hong Kong Mahjong Limit Hands: The Complete Guide
All 7 Hong Kong Mahjong limit hands: Eighteen Arhats, Nine Gates, Great Dragons, Great Winds and the rest, with what each needs and what it pays.
Seven Pairs (七對子): How to Win Hong Kong Mahjong with Nothing but Pairs
Seven Pairs (七對子) is a 4-faan Hong Kong Mahjong hand of seven matched pairs and no melds. The rules, the duplicate-pairs debate, and when to chase it.
Why You Need a Digital Mahjong Scorekeeper (and What TileBuddy Does)
Manual mahjong scoring kills momentum, breeds disputes and blocks beginners. What a digital scorekeeper solves, and what TileBuddy gets right.
Concealed Hand (門前清): The 1-Faan Bonus for Winning Without Open Melds
A concealed hand (門前清) pays 1 extra faan for winning with every set hidden. What breaks the bonus, and how it stacks with a self-draw.
Common Hand (平糊): Mastering the All-Chows Pattern in Hong Kong Mahjong
The Common Hand (平糊) is a 1-faan Hong Kong Mahjong pattern built entirely from chows. What it needs, how it stacks, and when to chase it.
Small Three Dragons (小三元): How to Score This 5-Faan Hand in Hong Kong Mahjong
Small Three Dragons (小三元) pays 5 faan for pungs of two dragons plus a pair of the third. One of the most achievable high-value hands at the table.
All Triplets (Dui Dui Hu): Hong Kong Mahjong's Reliable 3-Faan Hand
How to build All Triplets (對對糊) in Hong Kong Mahjong, what the 3 faan is worth, and how it stacks with the other scoring patterns.
Full Flush (清一色): How to Score This 7-Faan Hand in Hong Kong Mahjong
How to build and score Full Flush (清一色) in Hong Kong Mahjong: the 7-faan value, what it stacks with, and how to defend against it.
Best Mahjong Scoring Apps 2026
A comparison of five mahjong scoring apps on the App Store in 2026, covering which rules each one scores, tile scanning, session tracking and multiplayer.
How to Play Faster Without Making Scoring Errors
Speed up your Hong Kong Mahjong games while maintaining scoring accuracy. Tips for faster play, quicker scoring, and eliminating common errors.
Mixed One Suit vs Full Flush: Which to Aim For
Mixed One Suit (3 faan) against Full Flush (7 faan): when to aim for each, and how to move between them part way through a hand.
Dragon Tiles in Mahjong: Why They Matter for Scoring
Learn how Red, Green, and White Dragon tiles work in Hong Kong Mahjong, their faan values, and the powerful Big Three Dragons hand.
Understanding Wind Tiles: Seat Wind vs Round Wind
How wind tiles work in Hong Kong Mahjong, including the difference between seat wind and round wind, and how they affect scoring.
Flower and Season Tiles: Bonus Points Explained
Learn how flower and season tiles work in Hong Kong Mahjong, how they score bonus faan, and which tiles match your seat position.
Mahjong Payment Calculator: How to Settle Up After a Game
Learn how to calculate mahjong payouts using base units, faan values, and multipliers. Includes examples and a quick reference table.
Self-Drawn Win vs Discard Win: How Payouts Differ
Understand how self-drawn wins and discard wins affect payouts in Hong Kong Mahjong, including who pays and how much.
What is the Maximum Faan in Hong Kong Mahjong?
Learn about the maximum faan in Hong Kong Mahjong, including limit hands worth 10 or 13 faan, and which rare hands can get you there.
Chicken Hand Explained: What It Is and When to Use It
A chicken hand (雞糊, gai wu) is a mahjong win worth zero faan. Why tables argue about it, the usual house rules, and how to avoid ending up with one.
How to Score Hong Kong Mahjong: A Complete Beginner's Guide
How Hong Kong Mahjong scoring works, from counting faan to settling payments. Everything you need to keep score at your next game.